
Personally, I think the mod's staggering trap effect is much cooler than vanilla's all-at-once thing.īrand new with v4.6.6 is the ability to tell ASGM about any non-Vanilla soul gem items that were added by a mod by simply placing a json file in a certain folder. Here's a video showing the difference between how Soul Trapping looks in Vanilla, old versions of ASG, and, finally, ASGM and ASG 3.0: If SKSE64 is not installed, all messages will only be in English. (Thanks also go to irasik, Zwizzor, Ranua, and DemiMaxzu for the translations for the new feature added in v4.6) (Thanks go to dodo007777, Ulrik, archerarcher, Oktober, lolikyonyu, Keresh, adelinadragonborn, and Jokerine for their work on the translations.) If SKSE64 is installed, which is required by SkyUI, Internationalization will be enabled automagically when the ASGM MCM menu is opened. Supported languages are Czech, English, French, German, Italian, Japanese, Polish, Russian, and Spanish. Yes, it's possible to fix all those problems, but bluedanieru, the author, isn't going to do it, and this mod exists, so why would you bother?ĪSGM has localization, which means that the mod is in your language, not just English. ASG also requires USLEEP, which may not work on SSE, and the SSE patch by the same author- USSEP- may not fill ASG's USLEEP requirement. "Almost the same mod? What's the difference?", you say?įirst off, ASGM (this mod) definitely works in the Special Edition, which is why you're here.ĪSG probably does as well, but since the author of ASG isn't supporting it any longer, you'll never see it in the SSE mod list.

Just like with that one, this mod makes it so you never trap anything less than the maximum size soul a Soul Gem can handle. This mod is based on the now "obsolete" and unsupported mod ACQUISITIVE SOUL GEMS. (Please note: Internationalization will not work without SKSE64, because SKSE64 actually handles the translating.)

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